Category Archives: gaming

RPGaDay2022: Day 3

Today’s question–which I had prepared for and yet somehow still ended up leaving to the last minute–is this: When were you first introduced to RPGs?

Initially I would have said it was around 1981, but checking the dates of various relevant things, it seems more likely that it was sometime in 1982 that I actually got my hands on a copy of an RPG and commenced playing.

The concept of RPGs came slightly earlier, in the form of advertisements in a UK science-fiction/fantasy/movie magazine called STARBURST (still going strong to this day, albeit after a slight break in the early 2000s). I remember ads for D&D, but oddly the one I recall most clearly (scientists fleeing from something awful) was for “Attack of the Mutants”, which was apparently a board game and not an RPG at all.

In summer ’82 I worked in a shop in a forest park, and used some of my wages to buy the 1981 Moldvay variant boxed set of Basic D&D. Which looks like this:

Classic Erol Otus cover (my copy doesn’t look anywhere near this good)

I then attempted to run Basic D&D for a couple of friends. With variable results. But obviously something went right because I’ve not stopped running games since.

Oddly, I also remember the influence of ET: The Extraterrestrial, a book about RPGs called What is Dungeons & Dragons?, and the first Fighting Fantasy book, Warlock of Firetop Mountain, but looking back those all seem to have appeared after I’d already bought and started playing D&D, so… shrug :-/

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RPGaDay2022: Day 2

Scraping in under the wire (depending on time zone) for day two of this thing, and the question was: What is a great introductory RPG?

Most recently I’ve used AMAZING TALES and HERO KIDS; both are simple systems that are easy to pick up and play, and both are mainly aimed at getting kids involved in RPGS.

My own kids enjoyed them both, and whilst the older ones have since moved on to other more complicated systems with their own groups, the youngster still enjoys the occasional game of Hero Kids (when not distracted by Minecraft or some other electronic entertainment).

Obviously, for the older potential gamer, I’d be more inclined to run something like Call of Cthulhu: it’s a pretty solid basis for a beginners’ game–especially if you play dilettantes and academics, just ‘helping out a friend’–as long as you don’t rush headlong into the non-euclidean geometries and SAN loss. There’s even a starter set now with pre-gen characters. There’s a similar thing with Runequest, but it might be a touch overwhelming for a first game.

I should probably mention Broken Rooms, a game about variant worlds and multiple disasters. Players start as ordinary people facing terrible events, and then find out they’re not so ordinary people after all.

Maybe even Electric Bastionland, which starts strange from the off but has a fantastic style and sense of place: that place being a bizarre, new-weird, last-city-standing metropolis with a heavy dying earth kind of vibe over everything.

Any game could be a fine starting point. It all depends on the group, which is true for everything RPG related really: what does the group want, what are they expecting, how can you best provide that so everyone has fun.

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RPGaDAY2022: Day 1

In which I stumble over my plans to do this ‘properly’ this year…after an extended break…and instead just post some random thoughts.

First question was: Who would you like to introduce to RPGs?

Everyone, basically. Which is a glib and obvious answer I guess, but I do believe they are a tremendous entertainment, education and maybe, if we’re lucky, enlightenment. Who wouldn’t benefit from a more advanced form of “Let’s pretend”?.

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#RPGaDay 2018 Redux

Well, that all went nowhere near to plan…

Needless to say I’ve not been back to my blog for ages, and haven’t even got around to my #RPGaDay 2018 final answers and thoughts post. Still, maybe sometime this month, eh?

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#RPGaDay 2018 etc

Well, that’s over.

Except it isn’t because I haven’t done the day 31 question or the ‘in summary’ post I was intending to do at the weekend.

Hopefully get back to that in the next day or so.

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#RPGaDay 2018: Day 30

Day 30: Something learned about playing your character?

I guess what I’ve mostly learned over the years is that there are no small characters or minor roles. I can’t really do ‘throw away’. As soon as the numbers are down or the concept is imagined, that character is–for me at least–a living, thinking being with a purpose. I want to see how they respond to the world, where they go and how they get there.

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#RPGaDay 2018: Day 29

Question 29: Share a friendship you have because of RPGs?

My oldest friendship exists because one day in 1983 or ’84 I went to the local Model Shop (which sold model kits of tanks and such and also roleplaying games and computers) and asked if they knew anyone who was a gamer?

They knew just the fellow, who showed up a few days later with a character sheet all prepared and invited me to join his group for their latest AD&D campaign.

The rest is hundreds of characters over decades of games.

There are very few people I know now that I didn’t meet through roleplaying games, or via people I’d met through gaming. Funny how that turned out.

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#RPGaDay 2018: Day 28

Question 28: Inspiring gaming excellence for which I am grateful?

Always impressed/awed by the work of Kevin Crawford and his Sine Nomine Publishing.

Fantastic releases like Stars Without Number, Silent Legions, and Scarlet Heroes, that are not only incredible games in their own right but also provide endless sandbox material for other games and adventures.

I can’t think of a game I’ve run in the last couple of years where I haven’t used at least one of the many tables from the Kevin Crawford game books.

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#RPGaDay 2018: Day 27

Another alternative question here

Question 27: Narrowest escape?

In a recent Dolmenwood game, the party were attacked in the forest by a band of creatures whose claws had the power to paralyse.

In short order, seven or eight of these fiends laid waste to the rest of the group, with the other three quickly down and out for the count, until my character stood alone to face the monsters that remained.

As luck would have it, Elves are immune to the paralysis, and thus despite being clawed up he was able to kill the rest of the attackers.  If not for that immunity the whole team would probably have been wiped out. In week three.

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#RPGaDay 2018: Day 26

Day 26: Gaming ambition for the next 12 months?

Aside from actually planning ahead for RPGaDay 2019, rather than just imagining that I’m going to plan and then not actively doing anything about it…

I want to run the new iteration of Runequest aka Runequest Roleplaying in Glorantha.

Not sure how that will fit in to the current gaming plans of the group, but that’s the plan anyway.

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