Question 24: Which RPG do you think deserves more recognition?
I’d have to say Broken Rooms, a game of parallel worlds by Stephen Herron and published by Greymalkin Designs.
It’s a game about travel, and knowledge, and learning things about your character and the multiple doomed worlds that they can visit: a world where an asteroid hit, a world with an alien invasion, worlds of ice and fire…
It’s all bad news, but still tremendous entertainment, with plenty of depth and heart.
Oh, yeah, I wrote some bits of the game, so look out for those.